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December 17, 2009
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:icontheshaggyfreak:
This is my first attempt at adding some actual vegetation to some scenes. For the next chapter of BS/OD, I'm hoping to have some higher quality renders. So far, things are working out and I think the grass does wonders when compared to the flat landscape I've been using.
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:iconken1171:
*ken1171 Dec 18, 2009  Hobbyist General Artist
If rendering 3D grass takes too long in 3D, you can always use brushes in a paint program to have the same effect in a lower budget. ^^
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:icontheshaggyfreak:
=theshaggyfreak Dec 18, 2009  Professional Digital Artist
Actually it's not too bad. I found a tutorial that explains a fairly simple way of doing it and keeping the poly count on the low side and Carrara has a pretty good surface replicator function. That particular image only took about 20 minutes to render. I should try doing some stuff with brushes, though, to see how it turns out. I think I have some grass brushes.

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Shaggy
Binary Souls / Other Dimensions
Pure Shift Productions
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:iconken1171:
*ken1171 Dec 18, 2009  Hobbyist General Artist
I personally think that grass brushes will give MUCH more control over how and where you want things to be placed into your scenes, but that's just me. :)
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:icontheshaggyfreak:
=theshaggyfreak Dec 19, 2009  Professional Digital Artist
Can you point me to any tutorials that I could try? It wouldn't necessarily have to be for grass but I really need to learn some techniques for using such brushes. I've only used them for minor things in the past.

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Shaggy
Binary Souls / Other Dimensions
Pure Shift Productions
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:iconken1171:
*ken1171 Dec 19, 2009  Hobbyist General Artist
Painting is not my specialty, so I don't know about links to that subject. But in Photoshop you can use special brush features, such as random placement and directional strokes to achieve grass-like placements. Since I don't have Photoshop, I use regular stamps instead to replicate one section of grass, which is not as effective. In some cases, even displacement maps can be a quick solution for lawn fields. ^^
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:icontheshaggyfreak:
=theshaggyfreak Dec 19, 2009  Professional Digital Artist
I mostly use GIMP but I have Photoshop Elements 4 that I use as well. I seem to be able to get by between the two.

I found some brushes that I played around a bit with today that seemed to work out fairly well. I'll have to keep practicing with it since I'm sure it'll come handy in some situations. I need to practice more post work stuff in general as well as work with Carrara's multipass rendering. Sooooo many things to tackle. :)

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Shaggy
Binary Souls / Other Dimensions
Pure Shift Productions
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:iconken1171:
*ken1171 Dec 19, 2009  Hobbyist General Artist
I use Corel Paintshop Pro, which does not support ABR brushes... -_-
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:icontheshaggyfreak:
=theshaggyfreak Dec 19, 2009  Professional Digital Artist
Ahh, I used to use PSP when I used to be a Windows man but I switched to Mac a few years ago. GIMP has actually gotten quite a bit better over the past few years and it seems to be supporting my Wacom tablet much better now. It also is able to use ABR brushes which is a plus. I can still use them in Photoshop elements 4 but it's a bit on the slow side. I just can't really justify spending the money on a Photoshop upgrade since I really wouldn't use it to it's full potential.

--
Shaggy
Binary Souls / Other Dimensions
Pure Shift Productions
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(1 Reply)
:icondarkredphantomx:
~DarkRedPhantomX Dec 18, 2009  Professional Artist
That's cool. It kinda reminds me of the Windows XP default screen... so it kinda works for BS/OD... The grass really does look good.

The sky is perfect for Savage.. :D
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